+91 7827413849

Art On One Gallery

Representing 3d modeling and texturing artworks

I present you my personal work as well as the works for some of  the internationally recognized Game Companies in which I contributed my artworks and skill to create awesome 3d visuals. Hope you will enjoy going through the page. Hope this will give you more informations related to my skills and capabilities as an artist.
a bit of contribution towards visual

Artworks

A few of my artwork that showcase which may brief you about my presence in Game Industry

Experienced Model and texture Artist

Dirt4
I have worked as an Experience Artist for Environment in CODEMASTERS STUDIO. I was lucky to get opportunity to work on cars and livery along with the environment

Learn more

Experienced Model and texture Artist

Dirt4
I have worked as an Experience Artist for Environment in CODEMASTERS STUDIO. I was lucky to get opportunity to work on cars and livery along with the environment

Experienced Model and texture Artist

Dirt4
I have worked as an Experience Artist for Environment in CODEMASTERS STUDIO. I was lucky to get opportunity to work on cars and livery along with the environment

Experienced Model and texture Artist

Dirt4
I have worked as an Experience Artist for Environment in CODEMASTERS STUDIO. I was lucky to get opportunity to work on cars and livery along with the environment

Lead Game Artist

VIGOR
My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement

Learn more

Lead Game Artist

VIGOR
My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement

Learn more

Lead Game Artist

VIGOR
My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement

Learn more

Lead Game Artist

VIGOR
My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement

Learn more

Lead Game Artist

VIGOR
My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement

Learn more

Lead Game Artist

VIGOR
My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement

Learn more

Lead Game Artist

VIGOR
My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement.

Learn more

Lead Game Artist

VIGOR

My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement.

Learn more

Lead Game Artist

VIGOR
My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement

Learn more

Lead Game Artist

VIGOR
My job responsibility in BOHEMIA INTERACTIVE STUDIO was to manage team and to make them meet the quality as per the required standard. I was also responsible for training the game newbees so that they know the game industry requirement

Learn more

Personal Project

Chair

This asset was created in the year 2018. I created a game ready 3d asset in 1 and half days time. I did modeling using zbrush and 3ds max and textured in Substance Painters. Rendered in unreal.

Learn more

Personal Project

Chair

This asset was created in the year 2018. I created a game ready 3d asset in 1 and half days time. I did modeling using zbrush and 3ds max and textured in Substance Painters. Rendered in unreal.

Learn more

Ingame class Project

Vintage Pump

This asset was created in the year 2015. I created a game ready 3d asset in the ingame class. I did modeling using zbrush and 3ds max and textured in Photoshop. Rendered in unreal.

Learn more

Personal Project

trolley

Practice to create pbr textures in photoshop on lowpoly mesh

Learn more

Personal Project

Face for SpaceGuy

Add more detail about this service, such as benefits, appearance, components, or capabilities.

Learn more

Personal Project

SpaceGuy (Zbrush Blockout)

Add more detail about this service, such as benefits, appearance, components, or capabilities.

Learn more

Personal Project

Ravanaa (WIP)

Add more detail about this service, such as benefits, appearance, components, or capabilities.

Learn more

Ingame class Project

Helmet

This asset was created in the year 2015. I created a game ready 3d asset in the ingame class. I did modeling using zbrush and 3ds max and textured in Photoshop. Rendered in unreal.

Learn more

Ingame class Project

Hoodie

This asset was created in the year 2015. I created a game ready 3d asset in the ingame class. I did modeling using zbrush and 3ds max and textured in Photoshop. Rendered in unreal.

Learn more

Personal Project

ToolBox

This asset was created in the year 2015. I created a game ready 3d asset. I did modeling using 3ds max and textured in Photoshop. Rendered in unreal.

Learn more

Personal Project

Service 4

This asset was created in the year 2016. I created a game ready 3d asset in 3 days time. I did modeling using zbrush and 3ds max and textured in Substance Painters. Rendered in unreal.

Learn more

Ingame class Project

Wheelchair

This asset was created in the year 2015. I created a game ready 3d asset in the ingame class. I did modeling using zbrush and 3ds max and textured in Photoshop. Rendered in unreal.

Learn more

Ingame class Project

WoodenCabinet

This asset was created in the year 2015. I created a game ready 3d asset in the ingame class. I did modeling using zbrush and 3ds max and textured in Photoshop. Rendered in unreal.

Learn more

Ingame class Project

Shotgun

This asset was created in the year 2015. I created a game ready 3d asset in the ingame class. I did modeling using zbrush and 3ds max and textured in Photoshop. Rendered in unreal.

Learn more

Personal Project

Old RustyShip

This asset was created in the year 2016. I created a game ready 3d asset for personal practice using tileable textures. I did modeling using zbrush and 3ds max and textured in Photoshop. Rendered in unreal.

Learn more

Pencil Sketch

The Child(2010)

This is a portrait of a kid who have lots of dreams and loves in his eyes to change this ordinary world to something extraordinary 

Learn more

Pencil Sketch

The Enthusiast(2010)

The music enthusiast, who cares for the language of music. He feels lost in his own world because of his soulful connection with music.

Learn more

Pencil Sketch

Save Wild Life(2009)

I am not an animal. I am someone who owes to exist. I also have contribution to make this world complete. So please don't erase my existence 

Learn more

Personal Project

Table

practicing the use of brushes in zbrush for wood sculpts

Learn more

Personal Project

table

Practice to create pbr textures in photoshop on lowpoly mesh

Learn more

Personal Project

table

Practice to create pbr textures in photoshop on lowpoly mesh

Learn more

oil pastel practice

Apple on Table(2009)

This a very old practice by me which is did to understand color better

Learn more


Karan Kumar Das

Hope you must have liked it

These were a few of my work which may give you and ideas of my style and work standard which is deliverable from my end.

           Hope you have a great life with amazing people by your side.